• Unreal engine
  • 25 person team
  • 8 weeks

About the game

This game was made for a school project. The goal was to make a co-op puzzle adventure game with throwing as the central mechanic. This was for me the first time working with a team that consisted of more than 10 people which was a fun and interesting experience.

My contribution

I have been working as a technical designer on this project mainly focusing on UI/UX but also doing things like level design and even some technical artwork.

More information can be found on the itch.io page

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